Friday, September 10, 2010

Short takes: more reaction to Apple announcement

I'm surprised I didn't get more feedback from developers concerning the changes Apple has made to its app development guidelines, a rather stark reminder of the power of the company that holds the monopoly (for the time being) on tablet app development. But before changing the subject I thought I'd post these two three responses:

Erik Schut, President of WoodWing Software: Overall the announcement from Apple is good news. It provides transparency and flexibility which will stimulate innovation.

From a cross-compiler perspective it doesn't bring anything for us immediately. In order to bring the best experience on the iOS we develop our Apps using Apple's native Objective-C.

The submission process sometimes has been a frustration for app developers, so we applaud Apple's move to publish their guidelines.


Sean Kovacs, mobile app developer, developer of GV Mobile, a Google Voice-based iPhone app Tweets twice: Since GV Mobile complies with all 110+ guidelines newly posted by Apple, it should get approved?

Then a few minutes later: Good news: I did get confirmation back from Apple that it will most likely get back in once I resubmit.

Adobe Corporate Communications blog:
Apple’s announcement today that it has lifted restrictions on its third-party developer guidelines has direct implications for Adobe’s Packager for iPhone, a feature in the Flash Professional CS5 authoring tool.

This is great news for developers and we’re hearing from our developer community that Packager apps are already being approved for the App Store. We do want to point out that Apple’s restriction on Flash content running in the browser on iOS devices remains in place.


Emphasis mine. A lot of folk are forgetting this little detail: Apple changes have a lot more to do with how you develop your app than what it does at the end -- Flash, for now at least, is still out.

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